23. How to make a 2D Platformer – GAME OVER – Unity Tutorial



In this video we add a GAME OVER screen to punish the player for dying.

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Difficulty of lesson: Intermediate.

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Learn how to make a cool 2D Platformer using the powerful 2D tools introduced with Unity 4.3.

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34 thoughts on “23. How to make a 2D Platformer – GAME OVER – Unity Tutorial

  1. Hey ive been following the tutorial and am up to around 31 min in. Im trying to drag the game object into the slot with the script but it is not letting me and i have been trying many different ways and cant seem to get it. is anyone else having this problem?

  2. ok, but if i have differents scenes, how can i handle de GameOver GUI? i am trying to access my gameOverUi from the prefabs and it doesn't work, so do i have to put a gameOverUI in each scene? or what do you recommend? please i need help, i am really stuck in this :'( (PD i am not a native eng speaker so please forgive my grammar mistakes)

  3. You are pressing button and doing things without even saying how the fuck you do what you do,how is a begginer supposed to follow you?for fucks sake

  4. Then on top of this make a canvas then on top another UI element then on top of that 2 empty gameobjects, then on top another text object, then 1 canvas on top of that and then another UI element and then on top of that a panel and a canvas and then on top another canvas and then an empty gameobject and then a text on top

  5. I did the exact same thing till 17:00 but my shadow wont take any other colour. It takes the colour of the button…if button is black, the shadow is black, if its red then shadow is red as well
    What did do wrong?

  6. This is an excellent series, I'm beginning to follow some of the coding. This video was out of focus so the tiny text was fuzzy and hard to read. (I was watching it on my phone)

  7. When I killed myself and re spawned I got these errors:

    No status indicator referenced on Player
    UnityEngine.Debug:LogError(Object)
    Player:Start() (at Assets/Scripts/Player.cs:35)

    NullReferenceException: Object reference not set to an instance of an object
    Player.DamagePlayer (Int32 damage) (at Assets/Scripts/Player.cs:56)
    Player.Update () (at Assets/Scripts/Player.cs:45)

  8. Hey Brackey, love your video's!
    Just wanted to point out that this video is not in the 2D Platformer Playlist

  9. You should be aware that this video is not listed in the playlist for this series. It goes straight from 22 to 24.
    I rely on them playlists, mang!

  10. hello brackeys, i've got a small problem, is there a way to make fast moving objects (x,y,z to x+20,y,z in one frame) collide? they noclip all the time…

  11. Such an awesome serie of tutorials. Thank you !
    What about a tutorial on how to create a Main menu Scene with Player settings, or a simple way to localize our project ?

    Keep going, you're awesome.

  12. How is the UPA toolkit, filler tool asset comming along, been waiting for it for a while (takes years to make backrounds without it) 😀

  13. man, brackeys helped me and a lot of others for developing games with unity. HE SHOULD HAVE MORE SUBS!!!!! i mean, look at the views!! only 2,644!!!??? (for this video) so yeah. if your new you should subscribe brackeys

  14. Could you do one on how to create a text box? I want to add something like that to my game but I can't figure it out! 🙁

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